The SWGCraft Project turns three

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Sobuno
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The SWGCraft Project turns three

Post by Sobuno » Wed Mar 24, 2010 10:34 pm

It has now been three years since the SWGCraft Project was started due to the fear of the original SWGCraft site going down. As the site stayed up longer than anticipated, people questioned the usability of the new project, partly due to the bugs it caused due to synchronization issues (Sorry about that!) and partly due to the project being a rip-off of the old site, offering nothing new in terms of functionality. Three years down the line, I am glad the project was started though; the last contact with SWGCraft.com was on the 27th of April 2008 around noon. At that time, we had long had a complete copy of the resource database and most core functions of SWGCraft.com had been ported over to the project, thus making the project able to accomodate the needs of most people.

Once again, this year has primarily dealt with the schematics part of the site. The Schematic Maintainers group instituted just over a year ago has done an amazing job in getting the schematics up to date. In fact, they have been so efficient that I can not remember the last time I updated a schematic myself. More than two-thirds of the schematic updates have happened within the last year, resulting in more than 6000 logged updates over the course of the last year (Note that updating a schematic can take as many as 5 updates; 6000 logged updates does not mean that 6000 different schematics were updated). Keep up the good work, guys :)

Work has also been done on the more technical side of the schematics section of the site, namely Data Export. In cooperation with the SWGAide developers, we have come to an agreement on an XML-structure that best suits the schematics data for export. The thread started by Zimoon about a month ago, 'What Do You Think?', stems from this discussion and discusses how these Data Export files should be allowed to be used. People did not agree on how they should be treated and thus we have yet to decide what the rules for the files should be. The files will be made available once these rules have been made (Unless it is decided that it is not a good idea to export the data).

Lastly, a few weeks ago we adopted Imperial Outpost's crafting site, Trader SWG. We plan to integrate the functionality of this site into the main project bit by bit once we have the time; for now it will just be hosted here.

Happy birthday, SWGCraft Project, may your life be prosperous and full of resources!

-The SWGCraft Development Team

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Sobuno
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Re: The SWGCraft Project turns three

Post by Sobuno » Wed Mar 24, 2010 10:36 pm

tl;dr: Old SWGCraft going down, us taking over, schematics being handled by maintainers, us adopting Trader SWG, happy birthday SWGCraft.

tl;dr: Happy Birthday, SWGCraft!

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AtiInc
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Re: The SWGCraft Project turns three

Post by AtiInc » Wed Mar 24, 2010 10:51 pm

I see no cake...

But yay! 3!
Image

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Sobuno
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Re: The SWGCraft Project turns three

Post by Sobuno » Wed Mar 24, 2010 10:58 pm

AtiInc wrote:I see no cake...
The cake is a lie

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Zbignew
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Re: The SWGCraft Project turns three

Post by Zbignew » Thu Mar 25, 2010 1:30 am

Not even cookies? We like cookies!!

Happy Birthday SWGCraft Project and grats and thanks to all who worked on it.

Zbig
Proji--------------------------Syotr
Wannabe Droid Engineer-- Wannabe Ranger

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Zimoon
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Re: The SWGCraft Project turns three

Post by Zimoon » Thu Mar 25, 2010 8:45 am

Happy birthday!!!

:D

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DeathTrooper
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Re: The SWGCraft Project turns three

Post by DeathTrooper » Thu Mar 25, 2010 6:41 pm

Happy Birthday, indeed. Very glad you "ripped off" your predecessor, which was before my time (in SWG of course, I am older than 2 the last I checked) but without you guys I'd never have stockpiled all my SW and ESPECIALLY WS resources.

CHEERS to you that started it
CHEERS to you that "ripped it off", and
CHEERS to all that contribute!

THREE CHEERS!

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PaganFly
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Re: The SWGCraft Project turns three

Post by PaganFly » Mon Mar 29, 2010 3:27 pm

I look forward to the integration of the 'Imperial Outpost' website functionality. Especially the schematic tester! It's the one ability I have wished for here...To be able to tell it my desired schematic and server and it will tell me what resources will get me the best possible end product.

Happy birthday to you...and a hope for many more to come.

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Slyvampy
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Re: The SWGCraft Project turns three

Post by Slyvampy » Tue Mar 30, 2010 8:26 am

I must admit I dont like the "ripped it off" part, the idea was contiuned - progressed and improved upon (like most good idea's). If Trokk had contiuned there would be no need for such a site as this lol =]

Happy Birthday Swgcraft!
Slyvampy
Founder, SWGCraft.org
http://www.swgcraft.org

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Zimoon
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Re: The SWGCraft Project turns three

Post by Zimoon » Tue Mar 30, 2010 8:43 am

/support Slyvampy

Yupp, that was it. Myself and several others had over and over again tried to have Trokk to loose the tight grip of admin-ship or at least let more people in to update stuff that was locked in. That was because he was more and more absent and did not keep up with necessary changes and additions. Not so, I got one hate mail once when I had said something somewhere that he misinterpreted.

When this project took off my only and one concern was that history would repeat itself, it was (is?) not obvious that there is not a single point of failure in the case anything happens to Slyvampy or other admins. However, I understand there are more than one individual that sits on enough data that this would not happen, right? And I am completely fine as long as another "Trokk" does not happen.

Duplicating the resource DB was necessary and IMHO not ripping as it was once submitted by players. Schematics data were already gathered before this site begun in another project I was involved in. The same for the data in the resource-tree which I compiled from data outside of Trokk's site. So, ripping or not ripping, today's player wouldn't bother I guess because the old site died an ugly dead burdened by porn advertisement and Yoda knows what.

/Zimoon

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Slyvampy
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Re: The SWGCraft Project turns three

Post by Slyvampy » Tue Mar 30, 2010 1:37 pm

One thing that www.swgcraft.org prides itself on is the fact that there ARE NO PAID/UNPAID Google or otherwise ADVERTS ON THE SITE =]

And at the end of the day, the admin team keeps the site going, but its the playerbase that keeps the website running through data input, and activity.

So Celebrate everyone, its YOUR input that counts!
Slyvampy
Founder, SWGCraft.org
http://www.swgcraft.org

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