Game Update 14: Death Troopers

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Game Update 14: Death Troopers

Post by Zimoon » Wed Oct 21, 2009 4:00 pm

Official notes
Star Wars Galaxies: Game Update 14 Death Troopers

Publish Notes, October 12th, 2009

Death Troopers

After a mysterious turn of events the Empire has mustered an enormous military presence in a remote location on Dathomir. Imperial High Command has issued a travel warning to notify citizens to avoid travel to the planet if possible. Citizens that cannot avoid travel to Dathomir should be aware that certain locations are now considered restricted areas. Unauthorized travel by citizenry to these restricted areas may result in fines, arrest or both. While rumors have circulated that restricted areas are being used to contain a biological threat, no official report has been confirmed or denied by High Command.
  • Players that have already completed the Update 13 "Something is Obviously Wrong" quests will be contacted and given a quest upon login.
  • Players that have not already completed the Update 13 "Something is Obviously Wrong" quests will need to finish up to have access to the Death Troopers quest line.
  • Players that have not started the "Something is Obviously Wrong" quests can kick off the content by using the publish gift named "Jabba's Comlink."
  • To participate in the Death Troopers content, players will first need to complete the "Something is Obviously Wrong" quest line.
  • Added Chronicles relics specific to the Death Troopers content
Death Troopers - Known Issue
  • After further experimentation with the Blackwing virus, we discovered that the Sullustan race was particularly susceptible to the infection. Sullustan's who have been infected will exhibit symptoms including mood swings, cold sweats, and white eyes. Rest assured we have an inoculation ready and it will be administered in the next update.
Vendor/Bazaar
  • Search By Attribute: You can now search by attribute factory crates by the attributes of the item contained inside the crate. If the Misc->Factory Crate node is selected, you must first specify the Type search attribute to indicate the type of item you are looking for, and based on the specified item type, additional search attributes for that item type will be added to the attribute list. If an item type node under the Misc->Factory Crate node is selected, the attribute list will be automatically populated with the search attributes for the selected item type.
  • Fix issue where the Offers and Stockroom tab return all items regardless of what is selected in the Object Type Filter tree.
Chronicles
  • If your Chronicles Reserve has something in it, you will see a reminder message when you log in.
  • Reward items inside of a Chronicles Holocron will no longer appear in a junk dealer's list.
  • You will now be able to move objects inside of a Chronicles Tent up or down.
  • Generic Location tasks in a Holocron built directly from a draft will point to the correct location.
  • If you are claiming more than 500 tokens from your Chronicles Reserve, you will now get the correct amount.
  • Chronicle relics are no longer of any interest to junk dealers.
Game Update 14 Gift
  • Undead Rancor Statuette
TCG
  • FG 8T8-Twin Block2 Special Podracer: Driver uses the correct riding position.
  • The AT-AT Head ITV will now cancel sending you to a location if you choose "Cancel" in the confirmation window.
User Interface
  • Chronicle rating now shows the rating to the tenths place, this provides a bit more accuracy.
Misc
  • Navari Trik (Painting Distribution Specialist) is back in Mos Eisley with some new paintings for you.
Better late than never, highlighted == Trader related

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Re: Game Update 14: Death Troopers

Post by Zimoon » Wed Oct 21, 2009 4:01 pm

Original notes
Star Wars Galaxies: Hotfix 14.1

Death Troopers
  • Increased blackwing canister spawns at all camps Alpha - Delta
  • Death Trooper Virus should not be applied in the Quarantine Zone when the player logs in if the player already has the antivirus.
  • Removed 2 handed melee weapons from undead.
  • If at any point the player deletes a quest in their Death Trooper main quest line, returning to the last NPC or device where the quest was received, should allow that player to receive the quest again.
  • Fixed issue where players would get stuck at the first dungeon console if they deleted the quest and had the quest reissued from the Inquisitor.
  • Fixed issue where players would get stuck if they deleted their active quest because Dr. Jin disappeared. Players can now go to the command console on that level to reissue the quest.
  • Elites Level 5 - 50 no longer Death Blow the player.
  • Normal’s Level 5 - 80 no longer Death Blow the player.
  • Dynamically spawned undead still Death Blow the player (enemies spawned for camp defense, shuttle parts, vents, escort, etc.).
  • All Sullustan's have been inoculated. Their eyes should no longer be white and they should be in a better mood.
  • Virus Inoculation now lasts 60 minutes instead of 30 minutes.
  • Added research facility collection objects.
  • Trig should no longer gate players from redoing the main quest line because they have completed the radio delivery content.
  • All factions will now clone at the cloning facility near the Starport.
  • Dr. Griffax Jin now respawns within 2 minutes.
  • If players break off combat with Dr. Jin (by running away or using smoke bomb for instance), they will receive a system message that indicates he will be back soon.
  • Cornburr is now a boss.
  • Reduced Respawn Timers on much of the quarantine zone.
  • The music track for defeating the Undead Rancor will only play once.
Misc
  • Structure admin can now move, rotate, and save decoration/restore decoration no trade items.
  • Flare S Sitting Position Fixed.

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Re: Game Update 14: Death Troopers

Post by Zimoon » Wed Oct 21, 2009 4:01 pm

Original notes
Star Wars Galaxies: Hotfix 14.2

Galactic Moon Festival
  • The Galactic Moon Festival has started
  • Moon Festival Ithorian and Wookiee Jacket appearances added.
Death Troopers
  • Fixed the Massassi carbine, Death Trooper rifle & Westar pistol so that they fire correctly.
  • Fixed female wookiee GMF jacket.
  • Players can now receive the camp defense collection.
  • Adjusted a spawner so it wouldn't spawn undead in log.
  • Fixed bug with deathtrooper gloves & cybernetics.
  • 2009 Galactic Moon Festival Badge and Title added.
  • Corrected conversation for Quarantine Zone NPC Oona Wran. Players should no longer be stuck if they have 2 or more Blackwing Canister Demo quests completed at the same time.
  • Possible fix for Deathtrooper prisoner jumpsuit (humanoid).
  • Reviving a player in the quarantine zone should not allow the player to call a vehicle.
  • Camp Epsilon shuttle no longer transports players that have completed the main quest line.
Graphics
  • Shadows in very dense fog are no longer visible.
  • Stray vertices on volumetric shadow geometry has been fixed (This would be visible as lines jetting out from a shadow). Some items may need to be altered on a case-by-case basis by the art team. If you see this still happening with certain creatures, please let us know.

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Hotfix 14.3

Post by Zimoon » Thu Oct 22, 2009 7:46 pm

Original thread
Star Wars Galaxies: Hotfix 14.3

On Thursday, October 22nd

Death Troopers
  • Fixed issues with canisters sometimes not working
  • Prison outfit fixed
Misc
  • Players will now be completely oriented with a vehicle while riding it. Previously only the bottom half of the player would orient with the vehicle, which led to some odd contortions when on sloping terrain.

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Hotfix 14.4

Post by Zimoon » Fri Nov 06, 2009 8:25 am

Original thread
Star Wars Galaxies: Hotfix 14.4, October 29

Death Troopers
  • All camps should have survivor’s pathing to the camps with the exception of Epsilon.
  • Camp Forward Watch quests should no longer end early for a player.
  • Camp Defense (Forward Watch) Quests now include a communication from the quest NPC if you fail the quest for any reason.
  • DT armor fixes.
  • Reworked the Delivery Volunteer Pathing
  • Adjusted respawn time to several spawners at Camp Epsilon
  • Cleaned up the camp survivor behavior.
  • Death Troopers Hidden Content quests should clear when the 10 minutes expires.
  • Camp Alpha Survivor quest now clears from player journal when failed.
Graphics
  • Reverted previous shadow changes to do some more internal research/testing.
  • Shadow color is now based on the time of day. Shadows are lighter in the morning/early afternoon and darker during dusk/late evening.
Misc
  • Blackwing Lightsaber Crystal (Blackwing Bezoar) will now have a more orange glow/swoosh.
  • Adjusted origin point of 'Imperial Oasis Incident' painting to allow more movement flexibility. Players who have this painting will have to reposition it.

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Hotfix 14.5

Post by Zimoon » Fri Nov 06, 2009 8:27 am

Original thread
Star Wars Galaxies: Hotfix 14.5, November 5

Chronicles
  • Enjoy double Chronicles XP and tokens!
  • Shared quests will retain the number of quest tasks from the original quest.
Death Troopers
  • NPCs Escorted from one camp to the next will no longer use ranged weapons.
  • NPCs Escorted from one camp to the next will no longer use AOE attacks.
  • Blackwing canisters should no longer sink under the ground.
Vendor/Bazaar
  • Bazaar Added to Quarantine Zone, Dathomir
Misc
  • Dathomir comlink collectable moved so that players can collect the object.

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Hotfix 14.6

Post by Zimoon » Thu Nov 12, 2009 8:01 am

Original thread
Star Wars Galaxies: Hotfix 14.6 (Nov 12)

Death Troopers
  • Updated a Death Troopers Hidden Content spawn location so it no longer clipped with building.
  • Help Deliver Supplies NPC should now correctly find a path to their camp. If the NPC is somehow disoriented because of combat, the NPC should recalculate a new path within a few moments.


Chronicles
  • Chronicle drafts that have somehow gotten in a bad state will no longer crash the client.

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Re: Game Update 14: Death Troopers

Post by Zimoon » Tue Nov 17, 2009 7:37 am

Original thread
Hotfix 14.7 (Tuesday Nov 17)

Galactic Moon Festival
  • The Galactic Moon Festival has come to a close. Jabba has begun replenishing his supplies for next year!

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Game Update 14.8

Post by Zimoon » Wed Jan 06, 2010 2:54 pm

For completeness only.

Original thread
Star Wars Galaxies: Hotfix 14.8 (Thursday Dec 17)

Life Day
  • When you open one of the gifts given by the Life Day Tree, there will once again be trees and Life Day music. Saun Dan blames the faulty gift boxes on his Life Day Elves. The Life Day Elves claim innocence based on the fact that they do not exist in Star Wars.
  • Removed all No Trade restrictions from the new Life Day rewards.
TCG
  • Medic Buffs will no longer remove the effect of the Shock Collar or the Kashyyykian Muzzle from your beast.

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Game Update 14: Death Troopers

Post by Zimoon » Thu Jan 07, 2010 5:03 pm

Original thread
Star Wars Galaxies: Hotfix 14.9 (Thursday January 7 (Europe: Friday January 8))

TCG
  • The Armored Dewback statue will now work with lesser dewback mounts.

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Hotfix 14.10

Post by Zimoon » Tue Jan 12, 2010 3:31 pm

Star Wars Galaxies: Hotfix 14.10 (during the night towards Wednesday, Jan 13)

Wookiee Life Day
  • The Wookiee Life Day event has ended.
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