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Food 35's

Posted: Sun Dec 27, 2009 1:33 pm
by Voken
Okay my server lacks port for saber crafting and I'm gonna start making it but i hate failing so I have a 9 piece const,luck,precision suit with luck buffs jewelry yada yada yada.
What i want to know is what should I stick in for my exotics and what should I stick in for my mods for my weapon and armor

not sure to go with

Food assembly
Food Experiment
Artisans experiment
i just don't know I'm looking to make the port buff with 25 or higher.
and what should i put in with the mods, and do i need pups?

Re: Food 35's

Posted: Sun Dec 27, 2009 6:01 pm
by Zimoon
Welcome around Voken, good to see new-comers here :mrgreen:

I assume you mean Bespin Port and that is Food Experimentation. I cannot see any reason at all to use Assembly for Food & Drink crafting because they do not have sockets :)

Generally speaking, everything you learn above level 18 is profession specific. Everything under is Artisan. There are exceptions to be aware of, but Bespin is not one of them.

Happy cooking :D

/Zimoon

Re: Food 35's

Posted: Sun Feb 14, 2010 3:56 pm
by adambizzomb69
I use luck in the entire suit. Some ppl think it matters some don't.
My chest,shirt and weapon i have Luck 35, Food Assembly 11, Food Experimental 8.
Also have a shirt Pup that is food assembly.

Re: Food 35's

Posted: Sun Feb 14, 2010 4:57 pm
by AtiInc
Remember to use your diner, gets chefs and structures an extra exp point. Total of 14 max.

Re: Food 35's

Posted: Sun Feb 14, 2010 10:12 pm
by Savacc
AtiInc wrote:Remember to use your diner, gets chefs and structures an extra exp point. Total of 14 max.
Yeah, getting +24 Food Experimentation and a Diner is way, way more important then adding Assembly or Luck. :D