The only difference using sub-capped resources makes is a decrease in vehicle "health", it will vary between 10000 and 15000 health depending on the resource quality.Zbignew wrote:Yeah, anything over 900k is a rip-off!! . I have received requests to "maximize" & "make it uber" so the impression is out there that some can be made better than others. I still do the upgrade w/high end resources just in case (yeah I'm dreaming) decay ever comes back.thegreywolfe wrote:I do recommend watching out for the crafter though. Not because they can steal it, but because I've seen a few of them spamming Eisley to upgrade it for 1 million credits a pop.
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