TheRisingSWG
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- Novice Crafter
- Posts: 5
- Joined: Fri Sep 30, 2016 3:06 pm
Re: TheRisingSWG
c0pp3r, would you mind sharing the code or method you used to parse the LUA into CSV? I have been looking for something like this for weeks!
Re: TheRisingSWG
Absolutely! I have it on our github repo.
https://github.com/c0pp3r/The_Rising
It ended up in 2 commits because I had to do some experimenting but here is the final version of the file.
https://github.com/c0pp3r/The_Rising/bl ... pawner.cpp
If you have any questions let me know. I go by cesta on our website if I don't respond here.
https://github.com/c0pp3r/The_Rising
It ended up in 2 commits because I had to do some experimenting but here is the final version of the file.
https://github.com/c0pp3r/The_Rising/bl ... pawner.cpp
If you have any questions let me know. I go by cesta on our website if I don't respond here.
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- Novice Crafter
- Posts: 5
- Joined: Fri Sep 30, 2016 3:06 pm
Re: TheRisingSWG
So this is a modification to the server software itself, correct? This has the server do the work to spit out the CSV file? I'm guessing I just copy that file over, click build in Yoda, and it will do it automatically at a set interval?
Re: TheRisingSWG
So yes, basically whenever the writeresoucestoscript function is executed it writes it out to that csv file you saw in addition to writing the changes to the lua (but only for inspawn resources, the lua stores ALL resources). You can trigger this event manually from and admin character by executing /resource dump in game
Re: TheRisingSWG
Is sobuno back yet? Would love to get this fully automated 

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- Novice Crafter
- Posts: 5
- Joined: Fri Sep 30, 2016 3:06 pm
Re: TheRisingSWG
I'm not seeing what file it writes to. Where is the CSV located after generation?
Re: TheRisingSWG
The file should be located in the Core3/MMOCoreORB/bin/scripts/managers folder.
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