I have changed the way the "repaint" of the guards table work when you change anything there. It was a thread race where the multitasking thread you were working with was way faster than the one that scanned all guards, so the faster thread had nothing to display. But the second time the previous scan was ready so there were stuff to display. Now the slower thread is made responsible for also updating the table, always, and it works like a charm at my place. If necessary I will post an update in a few days, this is not critical.Attoy wrote:If I enable the 'Hide empty guards' I do not receive the sound alert, the resource is not listed/highlighted and the Guards tab is not colored. If I disable the 'Hide empty guards' I receive the sound alert and I see the resource highlighted and the guard tab colored.
So it was about the sound.
I read this as coloring is working as expected too, including the new colored Resources knob. Just that editing/changing options at the guards table is ... laggy ... and needs a second kick to update.
Case closed, right?