ResourceCapture Release

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Mutt-Li
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ResourceCapture Release

Post by Mutt-Li » Wed Feb 16, 2011 9:38 pm

Resource capture is an app to scan resources and upload the data to SWGCraft
it requires TWO computers to work (1 running [screensnapper and SWG] the other running ResourceCapture)

Version 2.0.0 is now running, and being tested, on basilisk (single planet only at this stage, as i cant afford to go planet hopping)

both screensnapper(screensnapper.zip) and resourcecapture(rc.zip) can be downloaded from my FTP sight
ftp://loonyland.dnserver.net.nz

I have just uploaded the first lot of recreated Docs

available here http://loonyland.dnserver.net.nz/swgrcdocs/index.html
download links are in the requirments section
Last edited by Mutt-Li on Sat Feb 09, 2013 10:47 pm, edited 11 times in total.

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Sobuno
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Re: ResourceCapture Release

Post by Sobuno » Wed Feb 16, 2011 10:37 pm

The download links do not seem to work for me.

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Mutt-Li
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Re: ResourceCapture Release

Post by Mutt-Li » Wed Feb 16, 2011 11:52 pm

OOPS, I moved the files to my FTP Site, and fixed the page links, (but forgot to upload the page)
should be working now
the heading is now "FTP Download"

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Monty Burns
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Re: ResourceCapture Release

Post by Monty Burns » Sat Feb 19, 2011 5:28 am

So this functions without using ISD's?

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Mutt-Li
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Re: ResourceCapture Release

Post by Mutt-Li » Sat Feb 19, 2011 6:37 pm

Yes It OCR's Screenshots (taken by secondry app on demand)


I have just baned versions 1.2.2 and 1.2.3

Version 1.2.4 is now available for download at
http://loonyland.dnserver.net.nz/swgrcdocs/index.html

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Monty Burns
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Re: ResourceCapture Release

Post by Monty Burns » Sat Feb 19, 2011 9:03 pm

Well that has to be a bonus, pity it doesnt OCR the 30k Crate as well.

:)

I may have to take a look at it although I have been trying to keep the game machine separate from the others.

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Mutt-Li
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Re: ResourceCapture Release

Post by Mutt-Li » Wed Feb 23, 2011 8:24 pm

Version 1.2.5 should now available for download at
http://loonyland.dnserver.net.nz/swgrcdocs/index.html
Docs updated too

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Mutt-Li
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New Version Available

Post by Mutt-Li » Thu Mar 24, 2011 7:39 pm

Version 1.2.7 should now available for download at
http://loonyland.dnserver.net.nz/swgrcdocs/index.html

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Mutt-Li
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Re: ResourceCapture Release

Post by Mutt-Li » Sat Jun 18, 2011 6:26 am

Version 1.2.8 should now available for download at
http://loonyland.dnserver.net.nz/swgrcdocs/index.html

no documentation done

1.2.8 can scan the resource properties from a 30K create
you will need to configure 2 new colours for it (see existing setup docs)

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Mutt-Li
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Re: ResourceCapture Release

Post by Mutt-Li » Sat Jun 18, 2011 9:16 pm

Version 1.2.9 should now available for download at
http://loonyland.dnserver.net.nz/swgrcdocs/index.html
no documentation done
1.2.9 has 2 new options to make scanning resource properties from a 30K create easier

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HydroTek
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Re: ResourceCapture Release

Post by HydroTek » Sun Jun 19, 2011 2:55 am

You have done some good work here :) I am checking out the new release
If it's stuck :x ...force it ...if it breaks, :shock: you needed a new one anyway :)
Characters: HydroTek, Ditty, and Talo ..give a shout if you see me in game

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HydroTek
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Re: ResourceCapture Release

Post by HydroTek » Wed Jun 29, 2011 3:35 am

Wow ..the game closing down is such a bummer :( ...I do hope you will keep working on your tool tho, it may be of use in another game.
If it's stuck :x ...force it ...if it breaks, :shock: you needed a new one anyway :)
Characters: HydroTek, Ditty, and Talo ..give a shout if you see me in game

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Mutt-Li
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Re: ResourceCapture Release

Post by Mutt-Li » Thu Aug 25, 2011 11:26 pm

HydroTek wrote:Wow ..the game closing down is such a bummer :( ...I do hope you will keep working on your tool tho, it may be of use in another game.
as SWG is closing I have already left , so there will be no further updates,

in reference to other games, Some of the Software technologies could be , but I would rather write custom software for them
The OCR and SOAP functions are in their own units, and easy to add to other programs

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Mutt-Li
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Re: ResourceCapture Release

Post by Mutt-Li » Fri Jan 04, 2013 5:57 pm

I'm back, and updating, Resource capture to 2.0.0 , see first post for details

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Mutt-Li
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Re: ResourceCapture Release

Post by Mutt-Li » Sat Feb 09, 2013 10:46 pm

I have just uploaded the first lot of recreated Docs

available here http://loonyland.dnserver.net.nz/swgrcdocs/index.html
download links are in the requirments section

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