FYI
In the 2013-09-29 version, some skill modifiers for what might be NGE-era Armorsmith, Artisan, Droid Engineer, Droid-use skills (Battery Dump, etc.) are appearing in Bounty Hunter <level> elements.
The skillbox cell IDs are what I'm after right now, so it's not interfering even if they do look a bit out of place.
myprofsecret.xml
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Re: myprofsecret.xml
It's not an official file (The name even hints at that
), but can you give an example?

Re: myprofsecret.xml
My immediate interest are lines like
to associate profession grid skill cell names with the requirements for learning a given schematic. Am I assuming too much again?
Yes, I realize that Bounty Hunter is a poor example for learning schematics, but it's the first one I found with the surprises.
Here's a snippet with the curious elements:
Code: Select all
<level name="Novice Bounty Hunter" level="5050" description="">
Yes, I realize that Bounty Hunter is a poor example for learning schematics, but it's the first one I found with the surprises.
Here's a snippet with the curious elements:
Code: Select all
<profession name="Bounty Hunter">
<level name="Novice Bounty Hunter" level="5050" description="">
</level>
<level name="Bounty Carbine Specialization I" level="6037" description="">
<skill name="Armor Customization" amount="20"/>
<skill name="Artisan Assembly" amount="20"/>
<skill name="Artisan Experimentation" amount="20"/>
<skill name="Clothing Customization" amount="20"/>
<skill name="Reverse Engineering Chance" amount="2"/>
<skill name="Surveying" amount="20"/>
</level>
<level name="Bounty Pistol Specialization I" level="6041" description="">
<skill name="Armor Customization" amount="10"/>
<skill name="Artisan Assembly" amount="10"/>
<skill name="Artisan Experimentation" amount="10"/>
<skill name="Clothing Customization" amount="10"/>
<skill name="Cyber-Psychosis Resistance" amount="2"/>
<skill name="Reverse Engineering Chance" amount="2"/>
<skill name="Surveying" amount="15"/>
<reward name="Shipping Order"/>
</level>
<level name="Light Lightning Cannon Specialization I" level="6051" description="">
</level>
<level name="Bounty Carbine Specialization II" level="7038" description="">
<ability name="Premium Auctions" amount="0"/>
<skill name="Armor Customization" amount="20"/>
<skill name="Artisan Assembly" amount="20"/>
<skill name="Artisan Experimentation" amount="20"/>
<skill name="Clothing Customization" amount="20"/>
<skill name="Hiring" amount="10"/>
<skill name="Reverse Engineering Chance" amount="2"/>
<skill name="Surveying" amount="15"/>
<skill name="Vendor" amount="1"/>
<skill name="Vendor Item Limit" amount="250"/>
</level>
<level name="Bounty Pistol Specialization II" level="7042" description="">
<skill name="Cybernetic Assembly" amount="5"/>
<skill name="Cybernetic Customization" amount="25"/>
<skill name="Cybernetic Experimentation" amount="5"/>
<skill name="Droid Assembly" amount="5"/>
<skill name="Droid Customization" amount="25"/>
<skill name="Droid Experimentation" amount="5"/>
<skill name="Vendor Item Limit" amount="400"/>
</level>
<level name="Light Lightning Cannon Specialization II" level="7052" description="">
</level>
<level name="Bounty Carbine Specialization III" level="8039" description="">
<ability name="Droid - Attack" amount="0"/>
<ability name="Droid - Battery Dump 1" amount="0"/>
<ability name="Droid - Battery Dump 2" amount="0"/>
<ability name="Droid - Battery Dump 3" amount="0"/>
<ability name="Droid - Droideka Shield 1" amount="0"/>
<ability name="Droid - Droideka Shield 2" amount="0"/>
<ability name="Droid - Droideka Shield 3" amount="0"/>
<ability name="Droid - Electrical Shock 1" amount="0"/>
<ability name="Droid - Electrical Shock 2" amount="0"/>
<ability name="Droid - Electrical Shock 3" amount="0"/>
<ability name="Droid - Flame Jet 1" amount="0"/>
<ability name="Droid - Flame Jet 2" amount="0"/>
<ability name="Droid - Flame Jet 3" amount="0"/>
<ability name="Droid - Follow" amount="0"/>
<ability name="Droid - Follow Other" amount="0"/>
<ability name="Droid - Friend" amount="0"/>
<ability name="Droid - Group" amount="0"/>
<ability name="Droid - Guard" amount="0"/>
<ability name="Droid - Patrol" amount="0"/>
<ability name="Droid - Patrol Clear" amount="0"/>
<ability name="Droid - Patrol Point" amount="0"/>
<ability name="Droid - Regenerative Plating 1" amount="0"/>
<ability name="Droid - Regenerative Plating 2" amount="0"/>
<ability name="Droid - Regenerative Plating 3" amount="0"/>
<ability name="Droid - Stay" amount="0"/>
<ability name="Droid - Store" amount="0"/>
<ability name="Droid - Torturous Needle 1" amount="0"/>
<ability name="Droid - Torturous Needle 2" amount="0"/>
<ability name="Droid - Torturous Needle 3" amount="0"/>
<ability name="Droid - Transfer" amount="0"/>
<ability name="Droid - Trick 1" amount="0"/>
<ability name="Droid - Trick 2" amount="0"/>
<ability name="Droid - Trick 3" amount="0"/>
<ability name="Droid - Trick 4" amount="0"/>
<skill name="Armor Customization" amount="15"/>
<skill name="Artisan Assembly" amount="20"/>
<skill name="Artisan Experimentation" amount="20"/>
<skill name="Clothing Customization" amount="15"/>
<skill name="Hiring" amount="10"/>
<skill name="Reverse Engineering Chance" amount="2"/>
<skill name="Surveying" amount="15"/>
<skill name="Vendor" amount="1"/>
<skill name="Vendor Item Limit" amount="250"/>
<reward name="Issued Trader Backpack"/>
</level>
<level name="Bounty Pistol Specialization III" level="8043" description="">
<ability name="Reduced Advertisement Fees" amount="0"/>
<skill name="Cybernetic Assembly" amount="5"/>
<skill name="Cybernetic Experimentation" amount="5"/>
<skill name="Droid Assembly" amount="5"/>
<skill name="Droid Experimentation" amount="5"/>
<skill name="Reverse Engineering Chance" amount="8"/>
<reward name="Issued Trader Pendant"/>
</level>
<level name="Light Lightning Cannon Specialization III" level="8053" description="">
</level>
<level name="Bounty Carbine Specialization IV" level="9040" description="">
<title name="Engineer"/>
<skill name="Armor Customization" amount="15"/>
<skill name="Artisan Assembly" amount="10"/>
<skill name="Artisan Experimentation" amount="10"/>
<skill name="Clothing Customization" amount="15"/>
<skill name="Hiring" amount="10"/>
<skill name="Reverse Engineering Chance" amount="2"/>
<skill name="Surveying" amount="15"/>
<skill name="Vendor" amount="1"/>
<skill name="Vendor Item Limit" amount="250"/>
</level>
<level name="Bounty Pistol Specialization IV" level="9044" description="">
<title name="Expert Droid Engineer"/>
<ability name="Reduced Maintenance Fees" amount="0"/>
<skill name="Cybernetic Assembly" amount="5"/>
<skill name="Cybernetic Customization" amount="25"/>
<skill name="Cybernetic Experimentation" amount="5"/>
<skill name="Droid Assembly" amount="5"/>
<skill name="Droid Customization" amount="25"/>
<skill name="Droid Experimentation" amount="5"/>
<skill name="Reverse Engineering Chance" amount="8"/>
</level>
<level name="Light Lightning Cannon Specialization IV" level="9054" description="">
</level>
<level name="Investigation I" level="10045" description="">
<ability name="Place Merchant Tent" amount="0"/>
<skill name="Cybernetic Assembly" amount="5"/>
<skill name="Cybernetic Experimentation" amount="5"/>
<skill name="Droid Assembly" amount="5"/>
<skill name="Droid Experimentation" amount="5"/>
<skill name="Hiring" amount="15"/>
<skill name="private_place_merchant_tent" amount="100"/>
<skill name="Reverse Engineering Chance" amount="8"/>
<skill name="Shop Sign Options" amount="1"/>
<skill name="Vendor" amount="2"/>
<skill name="Vendor Item Limit" amount="500"/>
<reward name="Personal Crafting Enhancement Unit"/>
</level>
<level name="Investigation II" level="20046" description="">
<skill name="Cybernetic Assembly" amount="5"/>
<skill name="Cybernetic Customization" amount="55"/>
<skill name="Cybernetic Experimentation" amount="5"/>
<skill name="Droid Assembly" amount="5"/>
<skill name="Droid Customization" amount="55"/>
<skill name="Droid Experimentation" amount="5"/>
<skill name="Reverse Engineering Chance" amount="8"/>
<skill name="Vendor" amount="1"/>
</level>
<level name="Investigation III" level="30047" description="">
<title name="Master Droid Engineer"/>
<skill name="Cyber-Psychosis Resistance" amount="2"/>
<skill name="Cybernetic Assembly" amount="5"/>
<skill name="Cybernetic Experimentation" amount="5"/>
<skill name="Droid Assembly" amount="5"/>
<skill name="Droid Experimentation" amount="5"/>
<skill name="Hiring" amount="10"/>
<skill name="Reverse Engineering Chance" amount="8"/>
<skill name="Vendor" amount="2"/>
<skill name="Vendor Item Limit" amount="1000"/>
<reward name="Trader's Belt"/>
</level>
<level name="Investigation IV" level="40048" description="">
</level>
<level name="Master Bounty Hunter" level="100049" description="">
</level>
</profession>
Re: myprofsecret.xml
Ah, yes, those things are only used in that one place (Plus one secret place more that was a work in progress a few years back) and as such, I forgot to clear them.
They're gone now though.
They're gone now though.
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