Elite Harvesters

Submit ideas and suggestions on how we display, catalogue and export the schematics.

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Zimoon
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Elite Harvesters

Post by Zimoon » Fri Oct 10, 2008 2:19 pm

Either I am blind or they are not in the list of schematics for Structure Traders.

Yes, these are attained through Expertize, so they are not bound to a certain level, even though you must have a minimum level to reach down to these schematics.

If they indeed are missing, can somebody post the full details about them, including possible components that are also given through the expertize.

I am sorry but my Archie is still to young to know these elite specialties :)

/Zimoon

dolfke
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Re: Elite Harvesters

Post by dolfke » Tue Feb 10, 2009 12:56 pm

strange i have the expertise on my trader and have the schematics .
try have a look in your datapad maybe you find them in there , also this may sound stupid saying this to u as u are more a vetteran then i am ( only playing for a month )
but u might have to stand in front of a personal crafting station and not a public one in order to see the schematic as the complexity is probaly more then 25

hope this helped a bit
greetings from belgium

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Zimoon
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Re: Elite Harvesters

Post by Zimoon » Tue Feb 10, 2009 1:09 pm

Uuuhhmm, maybe it was not clear in my first post but I asked for schematics in http://www.swgcraft.co.uk/dev/schematic ... l&&p=8&le= :)

This forum is for discussion on the site in particular.

Either way, welcome around and congrats to your first post :D

/Zimoon

dolfke
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Re: Elite Harvesters

Post by dolfke » Tue Feb 10, 2009 1:24 pm

lol now i see :shock:
indeed there not there ill post the resources asp
ill post it here as i cant update that list
hope i understand the question good now :lol:

greetings from belgium

dolfke
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Re: Elite Harvesters

Post by dolfke » Tue Feb 10, 2009 7:03 pm

Name Deed for: Elite Deep Crust Chemical Extractor
Category N/A
Skill Needed Noone ( requires 16 points in structure trader )
Complexity 25 - Requires Specialized Crafting Tool and Public Crafting Station
Schematic Size 1
Resources Needed
XP Gained 0
XP Per Resource 0.00
Type Regular
Manufactured Yes

1. requires 1300 units of steel
2. requires 1950 units of metal
3. requires 975 units of low grade ore
4. requires 650 units of metal
5. requires 1300 units of chemical
6. requires 18 similar wall module items
- a. requires 200 units of metal ( total 3600 )
- b. requires 100 units of metal ( total 1800 )
- c. requires 200 units of low grade ore ( total 3600 )
- d. requires 10 simular structural module items
- I requires 50 units of metal ( total 500 )
- II requires 100 units of low grade ore ( total 1000 )
-III requires 100 units of low grade ore ( total 1000 )
7. requires 6 identical generator turbine from a factory crate
- a. requires 250 units of copper ( total 1500 )
- b. requires 50 units of steel ( total 300 )
- c. requires 250 units of carbonate ore ( total 1500 )
- d. requires 150 units of non ferrous metal ( total 900 )
- e. requires 50 units of chemical ( total 300 )
- f. requires 500 units of aluminium ( total 3000 )
- g. requires 200 units of reactive gas ( total 1200 )
8. requires 12 identical small structure storage module from a factory crate
- a. requires 50 units of steel ( total 600 )
- b. requires 80 units of metal ( total 960 )
9. requires 2 identical advanced turbo fluidic drilling pump unit from a factory crate
- a. requires 120 units of steel ( total 240 )
- b. requires 150 units of metal ( total 300 )
- c. requires 240 units of chemical ( total 480 )
- d. requires 60 units of metal ( total 120 )
- e. requires 120 units of chemical ( total 240 )
Last edited by dolfke on Tue Feb 10, 2009 7:08 pm, edited 2 times in total.

dolfke
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Joined: Tue Jan 27, 2009 11:31 am

Re: Elite Harvesters

Post by dolfke » Tue Feb 10, 2009 7:07 pm

Name Deed for: Elite efficiency moisture vapor
Category N/A
Skill Needed Noone ( requires 16 points in structure trader )
Complexity 40 - Requires Specialized Crafting Tool and Public Crafting Station
Schematic Size 1
Resources Needed
XP Gained 0
XP Per Resource 0.00
Type Regular
Manufactured Yes

1. requires 1300 units of steel
2. requires 1950 units of metal
3. requires 975 units of low grade ore
4. requires 650 units of metal
5. requires 1300 units of chemical
6. requires 18 similar wall module items
- a. requires 200 units of metal ( total 3600 )
- b. requires 100 units of metal ( total 1800 )
- c. requires 200 units of low grade ore ( total 3600 )
- d. requires 10 simular structural module items
- I requires 50 units of metal ( total 500 )
- II requires 100 units of low grade ore ( total 1000 )
-III requires 100 units of low grade ore ( total 1000 )
7. requires 6 identical generator turbine from a factory crate
- a. requires 250 units of copper ( total 1500 )
- b. requires 50 units of steel ( total 300 )
- c. requires 250 units of carbonate ore ( total 1500 )
- d. requires 150 units of non ferrous metal ( total 900 )
- e. requires 50 units of chemical ( total 300 )
- f. requires 500 units of aluminium ( total 3000 )
- g. requires 200 units of reactive gas ( total 1200 )
8. requires 12 identical small structure storage module from a factory crate
- a. requires 50 units of steel ( total 600 )
- b. requires 80 units of metal ( total 960 )
9. requires 2 identical advanced turbo fluidic drilling pump unit from a factory crate
- a. requires 120 units of steel ( total 240 )
- b. requires 150 units of metal ( total 300 )
- c. requires 240 units of chemical ( total 480 )
- d. requires 60 units of metal ( total 120 )
- e. requires 120 units of chemical ( total 240 )

dolfke
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Posts: 7
Joined: Tue Jan 27, 2009 11:31 am

Re: Elite Harvesters

Post by dolfke » Tue Feb 10, 2009 7:14 pm

Name Deed for: Elite flora farm
Category N/A
Skill Needed Noone ( requires 16 points in structure trader )
Complexity 32 - Requires Specialized Crafting Tool and Public Crafting Station
Schematic Size 1
Resources Needed
XP Gained 0
XP Per Resource 0.00
Type Regular
Manufactured Yes

1. requires 1300 units of steel
2. requires 1950 units of metal
3. requires 975 units of low grade ore
4. requires 650 units of metal
5. requires 1300 units of chemical
6. requires 18 similar wall module items
- a. requires 200 units of metal ( total 3600 )
- b. requires 100 units of metal ( total 1800 )
- c. requires 200 units of low grade ore ( total 3600 )
- d. requires 10 simular structural module items
- I requires 50 units of metal ( total 500 )
- II requires 100 units of low grade ore ( total 1000 )
-III requires 100 units of low grade ore ( total 1000 )
7. requires 6 identical generator turbine from a factory crate
- a. requires 250 units of copper ( total 1500 )
- b. requires 50 units of steel ( total 300 )
- c. requires 250 units of carbonate ore ( total 1500 )
- d. requires 150 units of non ferrous metal ( total 900 )
- e. requires 50 units of chemical ( total 300 )
- f. requires 500 units of aluminium ( total 3000 )
- g. requires 200 units of reactive gas ( total 1200 )
8. requires 12 identical small structure storage module from a factory crate
- a. requires 50 units of steel ( total 600 )
- b. requires 80 units of metal ( total 960 )
9. requires 2 identical advanced heavy harvesting mechanism unit from a factory crate
- a. requires 300 units of steel ( total 600 )
- b. requires 450 units of steel ( total 900 )
- c. requires 750 units of chemical ( total 1500 )
- d. requires 150 units of metal ( total 300 )
- e. requires 360 units of chemical ( total 720 )

dolfke
Novice Crafter
Posts: 7
Joined: Tue Jan 27, 2009 11:31 am

Re: Elite Harvesters

Post by dolfke » Tue Feb 10, 2009 7:34 pm

Name Deed for: Elite mineral mining installation
Category N/A
Skill Needed Noone ( requires 16 points in structure trader )
Complexity 35 - Requires Specialized Crafting Tool and Public Crafting Station
Schematic Size 1
Resources Needed
XP Gained 0
XP Per Resource 0.00
Type Regular
Manufactured Yes

1. requires 1200 units of steel
2. requires 1800 units of metal
3. requires 600 units of metal
4. requires 900 units of metal
5. requires 1200 units of chemical
6. requires 3 similar wall module items
- a. requires 200 units of metal ( total 600 )
- b. requires 100 units of metal ( total 300 )
- c. requires 200 units of low grade ore ( total 600 )
- d. requires 10 similar structural module items
- I requires 50 units of metal ( total 500 )
- II requires 100 units of low grade ore ( total 1000 )
-III requires 100 units of low grade ore ( total 1000 )
7. requires 18 similar wall module items
- a. requires 200 units of metal ( total 600 )
- b. requires 100 units of metal ( total 300 )
- c. requires 200 units of low grade ore ( total 600 )
- d. requires 10 simular structural module items
- I requires 50 units of metal ( total 500 )
- II requires 100 units of low grade ore ( total 1000 )
-III requires 100 units of low grade ore ( total 1000 )
8. requires 6 identical generator turbine from a factory crate
- a. requires 250 units of copper ( total 1500 )
- b. requires 50 units of steel ( total 300 )
- c. requires 250 units of carbonate ore ( total 1500 )
- d. requires 150 units of non ferrous metal ( total 900 )
- e. requires 50 units of chemical ( total 300 )
- f. requires 500 units of aluminium ( total 3000 )
- g. requires 200 units of reactive gas ( total 1200 )
8. requires 18 identical small structure storage module from a factory crate
- a. requires 50 units of steel ( total 900 )
- b. requires 80 units of metal ( total 1440 )
9. requires 2 identical advanced ore mining unit from a factory crate
- a. requires 300 units of steel ( total 600 )
- b. requires 450 units of steel ( total 900 )
- c. requires 450 units of metal ( total 900 )
- d. requires 360 units of steel ( total 720 )
- e. requires 225 units of inert gas ( total 450 )

dolfke
Novice Crafter
Posts: 7
Joined: Tue Jan 27, 2009 11:31 am

Re: Elite Harvesters

Post by dolfke » Tue Feb 10, 2009 7:39 pm

Name Deed for: Elite natural gas processor
Category N/A
Skill Needed Noone ( requires 16 points in structure trader )
Complexity 30 - Requires Specialized Crafting Tool and Public Crafting Station
Schematic Size 1
Resources Needed
XP Gained 0
XP Per Resource 0.00
Type Regular
Manufactured Yes

1. requires 1300 units of steel
2. requires 1950 units of metal
3. requires 3413 units of low grade ore
4. requires 21125 units of metal
5. requires 1154 units of chemical
6. requires 9 similar wall module items
- a. requires 200 units of metal ( total 1800 )
- b. requires 100 units of metal ( total 900 )
- c. requires 200 units of low grade ore ( total 1800 )
- d. requires 10 simular structural module items
- I requires 50 units of metal ( total 500 )
- II requires 100 units of low grade ore ( total 1000 )
-III requires 100 units of low grade ore ( total 1000 )
7. requires 6 identical generator turbine from a factory crate
- a. requires 250 units of copper ( total 1500 )
- b. requires 50 units of steel ( total 300 )
- c. requires 250 units of carbonate ore ( total 1500 )
- d. requires 150 units of non ferrous metal ( total 900 )
- e. requires 50 units of chemical ( total 300 )
- f. requires 500 units of aluminium ( total 3000 )
- g. requires 200 units of reactive gas ( total 1200 )
8. requires 12 identical small structure storage module from a factory crate
- a. requires 50 units of steel ( total 600 )
- b. requires 80 units of metal ( total 960 )
9. requires 2 identical advanced turbo fluidic drilling pump unit from a factory crate
- a. requires 120 units of steel ( total 240 )
- b. requires 150 units of metal ( total 300 )
- c. requires 240 units of chemical ( total 480 )
- d. requires 60 units of metal ( total 120 )
- e. requires 120 units of chemical ( total 240 )

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Zimoon
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Re: Elite Harvesters

Post by Zimoon » Tue Feb 10, 2009 8:14 pm

Great work. Yes, these needs 16 expertize points spent in Structure Trader which equals level 22, both for the elite schematics and their sub components. Understood from the listing above.

The Elite harvester schematics are all Architect Schematic #1.

Their subcomponents (3 different items) are all in Architect Schematic #2.

Thanks a bunch Dolfke.

/Zimoon

PS: Edited names for clarity.

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Zimoon
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Re: Elite Harvesters

Post by Zimoon » Tue Feb 10, 2009 8:15 pm

Sobuno, I tried adding one of these schematics but it ended up with a:
"214Field 'schematics_image' doesn't have a default value"

Hopefully I have not destroyed anything 8)

/Zimoon

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Zimoon
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Re: Elite Harvesters

Post by Zimoon » Tue Feb 10, 2009 8:30 pm

Ooops, we need to add the experimental properties.

Sub-components seems to be exactly the same as for inferior harvester components:

Code: Select all

Experimental Efficiency
    * Extraction Rate
      Heat Resistance	25%
      Shock Resistance	25%
      Unit Toughness	50%
The harvesters too:

Code: Select all

# Experimental Efficiency
    * Extraction Rate
      Heat Resistance	25%
      Shock Resistance	25%
      Unit Toughness	50%

# Experimental Storage
    * Hopper Size
      Malleability	33%
      Unit Toughness	66%

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Sobuno
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Re: Elite Harvesters

Post by Sobuno » Sat Feb 14, 2009 5:33 pm

Zimoon wrote:Sobuno, I tried adding one of these schematics but it ended up with a:
"214Field 'schematics_image' doesn't have a default value"

Hopefully I have not destroyed anything 8)

/Zimoon
Wow, that is some old stuff :S

I never use the New Schematic button, I always use the Duplicate Schematic one as the experimental properties are very annoying to input.

Should be fixed now though

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Zimoon
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Re: Elite Harvesters

Post by Zimoon » Sat Feb 14, 2009 7:59 pm

Sobuno wrote:...I always use the Duplicate Schematic one as the experimental properties are very annoying to input....
great suggestion. Copy&paste errors, here I come ;)
/Zimoon

Hurlobacca
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Posts: 13
Joined: Mon Jul 21, 2008 7:51 am

Re: Elite Harvesters

Post by Hurlobacca » Mon Feb 23, 2009 5:05 pm

dolfke wrote:Name Deed for: Elite mineral mining installation
Category N/A
Skill Needed Noone ( requires 16 points in structure trader )
Complexity 35 - Requires Specialized Crafting Tool and Public Crafting Station
Schematic Size 1
Resources Needed
XP Gained 0
XP Per Resource 0.00
Type Regular
Manufactured Yes

1. requires 1200 units of steel
2. requires 1800 units of metal
3. requires 600 units of metal
4. requires 900 units of metal
5. requires 1200 units of chemical
6. requires 3 similar wall module items
- a. requires 200 units of metal ( total 600 )
- b. requires 100 units of metal ( total 300 )
- c. requires 200 units of low grade ore ( total 600 )
- d. requires 10 similar structural module items
- I requires 50 units of metal ( total 500 x 3 = 1500 )
- II requires 100 units of low grade ore ( total 1000 x 3 = 3000 )
-III requires 100 units of low grade ore ( total 1000 x 3 = 3000)
7. requires 18 similar wall module items
- a. requires 200 units of metal ( total 3600)
- b. requires 100 units of metal ( total 1800 )
- c. requires 200 units of low grade ore ( total 3600)
- d. requires 10 simular structural module items
- I requires 50 units of metal ( total 500 x 18 = 9000 )
- II requires 100 units of low grade ore ( total 1000 x 18 = 18000 )
-III requires 100 units of low grade ore ( total 1000 x 18 = 18000)
8. requires 6 identical generator turbine from a factory crate
- a. requires 250 units of copper ( total 1500 )
- b. requires 50 units of steel ( total 300 )
- c. requires 250 units of carbonate ore ( total 1500 )
- d. requires 150 units of non ferrous metal ( total 900 )
- e. requires 50 units of chemical ( total 300 )
- f. requires 500 units of aluminium ( total 3000 )
- g. requires 200 units of reactive gas ( total 1200 )
8. requires 18 identical small structure storage module from a factory crate
- a. requires 50 units of steel ( total 900 )
- b. requires 80 units of metal ( total 1440 )
9. requires 2 identical advanced ore mining unit from a factory crate
- a. requires 300 units of steel ( total 600 )
- b. requires 450 units of steel ( total 900 )
- c. requires 450 units of metal ( total 900 )
- d. requires 360 units of steel ( total 720 )
- e. requires 225 units of inert gas ( total 450 )
Corrected the math on the second set of wall modules since the resource totals were incorrect for the number of wall modules. I think it's also helpful to extend the amount of resources needed for sub-components by the number of components as it makes it easier to determine the total resources used without overlooking that information.

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