Search found 72 matches
- Sat Jan 10, 2009 2:40 pm
- Forum: Structures - Shipwright
- Topic: species
- Replies: 4
- Views: 13381
Re: species
It was ithorian but afaik all species bonus have been dropped.
- Sat Jan 10, 2009 2:38 pm
- Forum: Structures - Shipwright
- Topic: X-Wing Advanced Loadout:
- Replies: 20
- Views: 42294
Re: X-Wing Advanced Loadout:
Simply fly thru your freelancer squadron untill you obtain the disruptor at tier 4 box 2 then drop pilot, rinse and repeat [/size] hi all please explain what is ment by rinse when the above sentance was used when refering to remastering squadrons also if you were to say master freelance pilot and t...
- Tue Oct 28, 2008 12:43 pm
- Forum: General Crafting
- Topic: Looking for some advice...
- Replies: 4
- Views: 6428
Re: Looking for some advice...
Inspired resilience 4/4, inspired fitness 4/4, creativity, holism, harvest faire, 2nd chance, go with the flow. Inspired reactions 4/4, inspired warfare 4/4, flush with success and the last two points in intense performer will give you a perfectly viable ent who can buff everyone for combat with dec...
- Tue Oct 28, 2008 1:03 am
- Forum: General Crafting
- Topic: Looking for some advice...
- Replies: 4
- Views: 6428
Re: Looking for some advice...
Weaponsmith has seen something of a rejuvenation lately due to its update, downside to both is if you are wanting to craft high end gear you will need a stock of decent resources. Chef didnt take as bad a hit as weaponsmith did with the nge though if its BM crafting you are interested in then look t...
- Mon Oct 13, 2008 5:27 pm
- Forum: General Crafting
- Topic: Expertise for noobs
- Replies: 3
- Views: 6146
Re: Expertise for noobs
Heh, i thought they where no brainersZbignew wrote:Right brained folks are not permitted to be engineers, its in the EULA somewhere!![]()
Zbig

- Thu Oct 02, 2008 10:47 pm
- Forum: Structures - Shipwright
- Topic: X-Wing Advanced Loadout:
- Replies: 20
- Views: 42294
Re: X-Wing Advanced Loadout:
Yeah it can be obtained thru clothing or pup's, if its only an occasional piece you will be looking to RE then that would be the way to go, i prefer not to have to worry about such things and took the expertise so its now a "fire and forget" for me when i RE.
- Thu Oct 02, 2008 12:19 pm
- Forum: Structures - Shipwright
- Topic: X-Wing Advanced Loadout:
- Replies: 20
- Views: 42294
Re: X-Wing Advanced Loadout:
That spacetribe site if you explore it a bit lists loot from worst to best stat, if you start by keeping anything thats rated over 90% by there site you will start to build up a lot of decent raw loot parts. When you finally go to RE parts look for parts that fall into the 95% or better range, the s...
- Wed Oct 01, 2008 6:21 pm
- Forum: Structures - Shipwright
- Topic: X-Wing Advanced Loadout:
- Replies: 20
- Views: 42294
Re: X-Wing Advanced Loadout:
Well after reading that I feel less like Monty Burns and more like Ralph Wigum. :) I agree that my choice of weapons will be important but until I have systems that can support good weapons I am really just wasting my time. But I am now scouring the broker for new parts and will note the changes as...
- Tue Sep 30, 2008 11:25 pm
- Forum: Structures - Shipwright
- Topic: X-Wing Advanced Loadout:
- Replies: 20
- Views: 42294
Re: X-Wing Advanced Loadout:
X wing is a damage dealing fighter so think on your weapons platform first, you will never go wrong with dual RE lvl 8 borstels/tri cannons, there going to take up 50k mass roughly and 4k drain. That will leave you with 130k mass to play with. First of ditch your crafted reactors, spending 30 mins o...
- Tue Sep 30, 2008 5:13 pm
- Forum: Structures - Shipwright
- Topic: Ships for Asteroid Mining
- Replies: 49
- Views: 79329
Re: Ships for Asteroid Mining
Well the case I am talking about is a newbie pilot, for lack of a better word, was trying to mine. The asteroid was not bugged. I was right next to him and had no trouble mining from the same asteroids. It also seems to me that once he had started the mining missions he was then able to successfull...
- Tue Sep 30, 2008 2:30 pm
- Forum: Structures - Shipwright
- Topic: Ships for Asteroid Mining
- Replies: 49
- Views: 79329
Re: Ships for Asteroid Mining
A full set of overload 3's and shield shunt 3 is more than enough to overcome the 30 tier 5's and vette missions. A general rule of thumb i use when throwing a loadout together is muliply the engine drain on your ship by 10 ( 2100 drain = 21000 ) thats the minimum reactor output you can usually get ...
- Mon Sep 29, 2008 10:05 pm
- Forum: Galaxy Specific Discussion
- Topic: * CHIMAERA * Awesome :)
- Replies: 4
- Views: 7410
Re: Awesome :)
Welcome to here and SWG 

- Mon Sep 29, 2008 10:04 pm
- Forum: Structures - Shipwright
- Topic: Ships for Asteroid Mining
- Replies: 49
- Views: 79329
Re: Ships for Asteroid Mining
As for the asteroid mining, each person finds different ships suit there own style, i myself use a krayt, two mk3 lasers and two tractor beam in the two widest weapon hardpoints as well as on the turret. 10-15 mins tops fills a 5500 hold, a lvl 8 or 10 shield on that means i can mostly ignore all ba...
- Mon Sep 29, 2008 9:59 pm
- Forum: Structures - Shipwright
- Topic: Ships for Asteroid Mining
- Replies: 49
- Views: 79329
Re: Ships for Asteroid Mining
Make sure you are running a good set of droid programs, the master vette is easy once you understand fully whats going on. I've seen plenty of multiple master pilots still not have a clue about taking it out solo due to either never working it out or having had there pilot master gifted to them by a...
- Thu Sep 25, 2008 1:45 am
- Forum: Structures - Shipwright
- Topic: The Trouble With Y-Wings
- Replies: 23
- Views: 40780
Re: The Trouble With Y-Wings
Point is definitely taken. Had my ship completely wrecked outside the Imp base off Lok today. Actually saw from the cockpit my guns flying off my ship into the distance. 8 repair kits later, I decided a Z-95 would be just fabulous. But what is the recipe for a "heavy" Z-95? 1k iron and pe...