Search found 169 matches

by Onyx
Mon Jun 20, 2011 7:52 am
Forum: General Crafting
Topic: Resource sampling macro
Replies: 79
Views: 90917

Re: Resource sampling macro

I have completed the scavenger collection but still need more than half of the high quality collections. Can a macro be made to always hit the 3rd option in the popup to hopefully complete this ridiculous collection. I seem to get 5-10 of the pet option popups per one of the 2000 action high purity...
by Onyx
Sat Jun 04, 2011 2:22 am
Forum: General Crafting
Topic: How Collections and Traders get along
Replies: 17
Views: 25642

Re: How Collections and Traders get along

/blush

Forgot I could do that lol.

It's on my to-do list :D
by Onyx
Sat Jun 04, 2011 2:18 am
Forum: General SWG Discussion
Topic: Artificial Lure
Replies: 23
Views: 25665

Re: Artificial Lure

Don't feed the troll(s). 4) While the lure may not be attached to a game task that is popular (or even interesting) the fact is that the lure was added to the game and if we had a dev team worth the name it would be fixed and functional but as usual something gets added that is buggy, there are 4-5...
by Onyx
Thu Jun 02, 2011 11:25 pm
Forum: General Crafting
Topic: How Collections and Traders get along
Replies: 17
Views: 25642

Re: How Collections and Traders get along

Heh, I don't remember seeing this one before but there's some good stuff in it. The listed amount of XP granted seems a little low compared to what I have in my guide: Helpful Collections for Leveling Traders Small is nearly a full level and medium is about a level and 2/3s. I've been using collecti...
by Onyx
Thu Jun 02, 2011 6:06 am
Forum: General Crafting
Topic: Hand sampling issues
Replies: 2
Views: 5736

Re: Hand sampling issues

Odd. That's the message you normally get when the resource is shifting out of spawn. I've not heard of any other complaints and I do know a few who've been sampling up a storm lately due to 3 really nice Musty spawns.

I'll try myself tomorrow though and see if I can get this to happen.
by Onyx
Wed Jun 01, 2011 1:38 am
Forum: General SWG Discussion
Topic: Artificial Lure
Replies: 23
Views: 25665

Re: Artificial Lure

I'll go back and read all of the rants here in a few minutes and probably address individual comments. Before I do that though, I want to state a few things. 1. No senator or player developed the "synthetic bait" idea. It was something from the devs. It was put on test center after SOE came back up ...
by Onyx
Tue May 31, 2011 2:15 am
Forum: General SWG Discussion
Topic: Artificial Lure
Replies: 23
Views: 25665

Re: Artificial Lure

.... I didn't know about the lure until after it hit test center and they posted the notes--it wasn't something the devs discussed before-hand. There was indeed testing done and continues to be testing done. Any and all input is needed. The bigger thing is the results and how long it lasts. In that ...
by Onyx
Sun Apr 10, 2011 4:04 am
Forum: Beast Mastery
Topic: resource scavenger
Replies: 6
Views: 9148

Re: resource scavenger

Yes. All it really is is a special YOU learn that you can train to every pet you call.
by Onyx
Thu Mar 17, 2011 6:30 am
Forum: Star Wars Galaxies News
Topic: Thank you, Larena, and you will be missed
Replies: 4
Views: 7570

Re: Thank you, Larena, and you will be missed

I'm really somewhat still in shock. Here's just one thread which indicates what she meant to the community of Kette. She had announced a short break. I still very much remember how the rest of us attempted to pick up where she'd left off and discovered what an incredibly difficult task she'd been do...
by Onyx
Wed Mar 16, 2011 2:40 am
Forum: Star Wars Galaxies News
Topic: Thank you, Larena, and you will be missed
Replies: 4
Views: 7570

Thank you, Larena, and you will be missed

Apologies if someone else posted the info here on SWGCraft, I couldn't find it. For many years, an incredible player named Larena kept the resource stats alive for all of Kettemoor. Even those who never met her in-game or talked to her respected her for her efforts. http://forums.station.sony.com/sw...
by Onyx
Mon Jan 10, 2011 9:23 pm
Forum: General SWG Discussion
Topic: SOE Down
Replies: 4
Views: 7302

Re: SOE Down

Looks like they'd lost their DNS servers--it's all back up again now.
by Onyx
Fri Sep 10, 2010 8:18 pm
Forum: Resources Discussion
Topic: Have you seen resource names differ between...
Replies: 4
Views: 6482

Re: Have you seen resource names differ between...

I am pretty sure there are some misspellings of resource categories in the 30k deed though--or at least there used to be lol.

But I'd be very surprised on an actual resource name.
by Onyx
Tue Aug 31, 2010 12:25 am
Forum: Schematics Discussion
Topic: Schematic "Type" list
Replies: 7
Views: 8747

Re: Schematic "Type" list

Heh, I missed that comment :)

I'd need to take a look through to ensure that all the stuff flagged as GU9 to verify they actually did get added but I'd guess they should all be accurate.
by Onyx
Mon Aug 30, 2010 12:03 am
Forum: Schematics Discussion
Topic: Schematic "Type" list
Replies: 7
Views: 8747

Schematic "Type" list

Didn't really want to make a new thread for this but wasn't sure where else to put it lol. The drop-down list (edit-mode) for "Type" needs some changes/additions. It currently lists the following: Coming in GU9 Deconstructed Faction: Imperial Faction: Rebel Looted Outdated Regular Removed with Game ...
by Onyx
Fri Aug 06, 2010 6:03 am
Forum: General Crafting
Topic: Kashykk Tree House
Replies: 11
Views: 11496

Re: Kashykk Tree House

On Bria, someone was selling resource kits for 2 million each. Others were offering to craft it for 1.75 million. That will probably go down as the novelty wears off, but a 1 use schematic means they may be valuable in the future. As an aside, I had only been to Jash briefly in my first go round an...