Search found 21 matches

by Auq-Din
Thu Dec 15, 2011 8:20 am
Forum: Star Wars Galaxies News
Topic: Thank you SWGCraft
Replies: 33
Views: 50078

Re: Thank you SWGCraft

Seconded - without SWGCraft, the crafting experience wouldn't have been as enjoyable - or all-encompassing, for that matter!

Kudos to the whole team :)
by Auq-Din
Fri May 06, 2011 6:48 am
Forum: Star Wars Galaxies News
Topic: SOE Customer Information may have been stolen
Replies: 21
Views: 32263

Re: SOE Customer Information may have been stolen

They state "There is no evidence that our main credit card database was compromised. It is in a completely separate and secured environment." I dont know how much I can trust that. I called my bank and had the CC replaced. You cannot trust that.....my CC number was hacked and used for illegal purch...
by Auq-Din
Tue Nov 16, 2010 10:17 am
Forum: Munitions - Weaponsmith
Topic: TC-22 Rifle stats question
Replies: 4
Views: 6821

Re: TC-22 Rifle stats question

Monty Burns wrote:I would be incredibly disappointed with anything less than 1150 dps, you would have to get a full set of "great" experimentations to get less than that with good resources.
While I agree about being disappointed, a full set of greats does, unfortunately, occur every once in a while...
by Auq-Din
Mon Nov 15, 2010 12:54 pm
Forum: Munitions - Weaponsmith
Topic: TC-22 Rifle stats question
Replies: 4
Views: 6821

Re: TC-22 Rifle stats question

Check this thread on the official forums for capped weapon stats: http://forums.station.sony.com/swg/post ... _id=964388

It lists the "cap" at 1162, which in reality will mean a craft with "capping" resources will come out anywhere between 1135 and 1162.
by Auq-Din
Sat Nov 13, 2010 11:27 pm
Forum: Structures - Shipwright
Topic: Gunship crafting question
Replies: 8
Views: 13286

Re: Gunship crafting question

Thanks Zimoon, much appreciated :)

The TraderSWG issue has been solved now, it turned out to be a typo in the site's code. ;)
by Auq-Din
Fri Nov 12, 2010 7:36 am
Forum: Structures - Shipwright
Topic: Gunship crafting question
Replies: 8
Views: 13286

Re: Gunship crafting question

OK, thanks so much for the reply and all your help! In fact, I found some updates for my Duralloy and Kammris, and it's now easily 3M! :) I'll still have to open three crates for the Fiberplast and Ores though... but that'd be 4 crates per 3 gunships, and at 7mil per crate that's only 9mil per gunsh...
by Auq-Din
Thu Nov 11, 2010 8:03 am
Forum: Structures - Shipwright
Topic: Gunship crafting question
Replies: 8
Views: 13286

Re: Gunship crafting question

Thanks a lot for the replies! It is indeed a Gunship, not a POB, and hence capping the mass is a lot more important. :) As for burning the crates - I have all of the listed resources already, except for the Fiberplast and the two Ores, so it'd be three crates (which I can also use to craft the next ...
by Auq-Din
Wed Nov 10, 2010 7:11 pm
Forum: Structures - Shipwright
Topic: Gunship crafting question
Replies: 8
Views: 13286

Gunship crafting question

Hi all, Incoming noob shipwright question! Though I should add, I have done a lot of reading and do master WS very well. I have been looking through the required resources to craft a gunship, and from my own collection plus some resources crates I concluded I could use the following resources (when ...
by Auq-Din
Thu Aug 19, 2010 3:59 pm
Forum: General Crafting
Topic: Space resources and 30k crate
Replies: 6
Views: 8805

Re: Game Update 17 - Empire Day VII / Remembrance Day VII

Aye, indeed you did, thx m8 :D
by Auq-Din
Thu Aug 19, 2010 3:25 pm
Forum: General Crafting
Topic: Space resources and 30k crate
Replies: 6
Views: 8805

Re: Game Update 17 - Empire Day VII / Remembrance Day VII

Yes, but I'm planning to supply many people :)

I just tried, and couldn't find it :(

Have you ever tried it? It may be I'm just missing it :P
by Auq-Din
Thu Aug 19, 2010 3:05 pm
Forum: General Crafting
Topic: Space resources and 30k crate
Replies: 6
Views: 8805

Space resources and 30k crate

OK... so can you use the Crate of Free Resources to get Space resources? :D
by Auq-Din
Fri Aug 06, 2010 2:41 pm
Forum: Site/Forum Discussion
Topic: Trader SWG schematic issue
Replies: 2
Views: 4474

Re: Trader SWG schematic issue

Nice, thanks! :)
by Auq-Din
Fri Aug 06, 2010 10:10 am
Forum: Schematics Discussion
Topic: Missing schematics
Replies: 147
Views: 108849

Re: Missing schematics

Jinkins J-1 Rifle Level: unknown Complexity: unknown (but doesn't matter since it cannot be manufactured) Requires: 150 ditanium steel 85 polonium iron 20 polymer 15 gallinorian rainbow gem crystalline gemstone (yes that was nice to find out after learning the schematic from a customer ;) ) 30 alant...
by Auq-Din
Fri Aug 06, 2010 10:06 am
Forum: Site/Forum Discussion
Topic: Trader SWG schematic issue
Replies: 2
Views: 4474

Trader SWG schematic issue

Has anybody run into trouble trying to have Trader SWG compute the end result % of certain schematics over the past ~2 days? For me it keeps bugging out with a database error :(

See: http://trader.swgcraft.org/checkSchematic.php

Thanks,
Auq.