Search found 8 matches

by Mihall_Agamemnon
Wed Oct 08, 2008 9:56 pm
Forum: General SWG Discussion
Topic: Resources and the enhanced Character Transfer Service
Replies: 51
Views: 32620

Re: Resources and the enhanced Character Transfer Service

I will post here what I've said time and again on the SWG forums, Yes, this is more han likely the first step in a multi stage process of reducing the number of servers. The main problem that SOE has is that they don't know which servers should be the ones to be closed. Yes they have the numbers, bu...
by Mihall_Agamemnon
Wed Oct 08, 2008 9:29 pm
Forum: SWGAide
Topic: SWGAide Wishlist/Ideas Thread for General Items
Replies: 42
Views: 23759

Re: SWGAide Wishlist/Ideas Thread for General Items

You guys make for a good 1 - 2 punch for helping everyone out.
by Mihall_Agamemnon
Wed Oct 01, 2008 5:23 pm
Forum: SWGAide
Topic: SWGAide Wishlist/Ideas Thread for General Items
Replies: 42
Views: 23759

Re: SWGAide Wishlist/Ideas Thread for General Items

swgcraft_start Corellian Wooly, resourceName,a,b,c,d,e,f,g Dantooine Wooly,.... Dathomirian Wooly,.... and so on for all the hides... swgcraft_end Another Problem with that is also: It would only work for organics, water and fiberplast. I think that's the main reason why it will not come... ;) BTW ...
by Mihall_Agamemnon
Thu Sep 18, 2008 4:13 am
Forum: SWGAide
Topic: SWGAide Wishlist/Ideas Thread for General Items
Replies: 42
Views: 23759

Re: SWGAide Wishlist/Ideas Thread for General Items

Do you know of the advanced multi-planet mode of the Add Resources field on the bottom of the Current Resources page? You can add resources for multiple planets through there. Syntax is: swgcraft_start planetA, planetB, planetC, planetD, resourceName, resourceClass (Abbreviations allowed), statA, st...
by Mihall_Agamemnon
Wed Sep 17, 2008 12:23 pm
Forum: SWGAide
Topic: SWGAide Wishlist/Ideas Thread for General Items
Replies: 42
Views: 23759

Re: SWGAide Wishlist/Ideas Thread for General Items

Alrighty, I guess I'll post this here, since I'm not shure where else to post it, but my one supreme wish for SWAide is for a premade file like res.txt that is used for hides and/or other animal resources that you open ingame [ex. /note hide] and you fill in the necessary information (unfortunately ...
by Mihall_Agamemnon
Wed Sep 17, 2008 11:12 am
Forum: Third Party Utilities
Topic: JnF's SWGCTool v2.0.2 - Official Thread
Replies: 381
Views: 271752

Re: *NEW* JnF's SWGCTool v2.0 - Official Thread

Are you making a list of all the new schems for munitions that you dont have in the current version of tool? I know one specifically is the Corellian Destroyer and there may be more that I haven't found yet.
by Mihall_Agamemnon
Sat Sep 13, 2008 12:38 pm
Forum: Third Party Utilities
Topic: JnF's SWGCTool v2.0.2 - Official Thread
Replies: 381
Views: 271752

Re: *NEW* JnF's SWGCTool v2.0 - Official Thread

For a working workaround follow these steps: 1) Clear the sheet Resources 2) Go inside the WTHSummary 3) click on a resource, one of your choice, doesn't matter 4) click on the "Add resource" button and the Ok. 5) once you're done insert again your resources inside the Resources worksheet and click...
by Mihall_Agamemnon
Wed Sep 10, 2008 8:33 pm
Forum: Third Party Utilities
Topic: JnF's SWGCTool v2.0.2 - Official Thread
Replies: 381
Views: 271752

Re: *NEW* JnF's SWGCTool v2.0 - Official Thread

ok, this is my problem here: I click on "Download current resources" and get this error: Error (76) - path not found Module: DataImportFunctions.downloadBinaryFromURL(); Tracebabk: DataImportFunctions.downloadBinaryFromURL() DataImportFunctions.downloadTimestamp() CommandFunctions.cmd_startDownload(...