Search found 4 matches

by sk209
Wed Oct 24, 2012 11:41 pm
Forum: General SWG Emulator Discussion
Topic: SWGAide
Replies: 13
Views: 18828

Re: SWGAide

Much obliged. I think that should be it altogether, thank you very much for your time and effort!
by sk209
Wed Oct 24, 2012 10:47 pm
Forum: General SWG Emulator Discussion
Topic: SWGAide
Replies: 13
Views: 18828

Re: SWGAide

'Preciate the quick response. The energy harvesters are still in-game and are running at 60Cr/Hour.
by sk209
Wed Oct 24, 2012 8:13 pm
Forum: General SWG Emulator Discussion
Topic: SWGAide
Replies: 13
Views: 18828

Re: SWGAide

There just needs to be one more minor adjustment. The Personal Harvester is still set at the 16Cr/Hour; needs to be at 30Cr/Hour. Really do appreciate it, sorry if it has been any inconvenience. I started monkeying around with it when I had it telling me that I had two days before I ran out of maint...
by sk209
Wed Oct 24, 2012 5:28 pm
Forum: General SWG Emulator Discussion
Topic: SWGAide
Replies: 13
Views: 18828

Re: SWGAide

I'm aware that this is pretty old but I wanted to throw this out there after some confusion with the harvesters. Given the current state of the game, the Maintenance consumption rates are inaccurate. I'm not necessarily a coder, matter of fact I'm terrible, but I can dig around and at least attempt ...