Search found 16 matches

by velrahnkoon
Tue Oct 07, 2008 2:48 pm
Forum: Third Party Utilities
Topic: JnF's SWGCTool v2.0.2 - Official Thread
Replies: 381
Views: 272981

Re: *NEW* JnF's SWGCTool v2.0 - Official Thread

Panino, I have a few bugs to report. I did a Resource import last night, and I have column R of the Resources sheet set to 200,000 for the Minimum Resource Level in the import csv file. When I did the import, all those values were entered as 20,000 instead of 200,000. The second bug is on the Crafti...
by velrahnkoon
Tue Sep 30, 2008 4:00 pm
Forum: Third Party Utilities
Topic: JnF's SWGCTool v2.0.2 - Official Thread
Replies: 381
Views: 272981

Re: *NEW* JnF's SWGCTool v2.0 - Official Thread

Unfortunately the calculations that are behind to detect the best resources are pretty heavy, and changing the experimentation line "on fly" would require to do them each time. This is why I hided the old crafting sheet making a new one. Anyway, I'm reengineering the crafting simulator, and I'm rew...
by velrahnkoon
Tue Sep 30, 2008 1:34 pm
Forum: Third Party Utilities
Topic: JnF's SWGCTool v2.0.2 - Official Thread
Replies: 381
Views: 272981

Re: *NEW* JnF's SWGCTool v2.0 - Official Thread

Hey Panino, I've got a feature request for you. On the Crafting Sheet page, would it be possible to make the Experimental Line box (D11) a dropdown menu (like B8 and D6 are) that will allow you to select from the 4 different experimental lines from the Data All sheet (colums F through Q is Exp. 1, R...
by velrahnkoon
Wed Sep 24, 2008 1:28 am
Forum: Structures - Shipwright
Topic: Ships for Asteroid Mining
Replies: 49
Views: 42971

Re: Asteroids and where to find them

I am slowly dragging my way through the last box of experience but I have to admit the 7 million required is becoming so much of a drag I have all but given up and started my imperial collection for the Gunship. I think I will probably stick to the X-Wing Advanced for a combat vessel and devote my ...
by velrahnkoon
Tue Sep 23, 2008 3:11 pm
Forum: Structures - Shipwright
Topic: Ships for Asteroid Mining
Replies: 49
Views: 42971

Re: Asteroids and where to find them

I am slowly dragging my way through the last box of experience but I have to admit the 7 million required is becoming so much of a drag I have all but given up and started my imperial collection for the Gunship. I think I will probably stick to the X-Wing Advanced for a combat vessel and devote my ...
by velrahnkoon
Tue Sep 23, 2008 10:27 am
Forum: Third Party Utilities
Topic: SWG crafter Utility
Replies: 19
Views: 21794

Re: SWG crafter Utility

IS there any chance this will be extended to other crafts chiefly Beast Master Materials as it looks like it would ideally suited and extremely useful to that skill? I am not exactly sure how beast master works. If it's similar to other crafting professions, then yes. Otherwise I may not have desig...
by velrahnkoon
Sun Sep 07, 2008 2:01 pm
Forum: Third Party Utilities
Topic: JnF's SWGCTool v2.0.2 - Official Thread
Replies: 381
Views: 272981

Re: JnF's SWGCTool v1.8 - Official Thread

Panino, I have a question for you. Here's a screenshot of my current What To Harvest Today tab: http://i41.photobucket.com/albums/e294/velrahnkoon/WTHT.jpg The 4 highlighted items all use the same experimental lines: 25% DR and 75% PE. This means that they should all show the same resource as being ...
by velrahnkoon
Wed Jun 25, 2008 8:10 pm
Forum: Third Party Utilities
Topic: JnF's SWGCTool v2.0.2 - Official Thread
Replies: 381
Views: 272981

Re: JnF's SWGCTool v1.8 - Official Thread

panino, I have a feature request as well. I am getting into Beast Mastering, and the BM schematics for Munitions trader are not listed. Any chance that you could tell me how to update the tool so that I could input them myself so that you don't have to do it? Also, when crafting BM items, you can cr...
by velrahnkoon
Fri Jun 20, 2008 2:30 pm
Forum: Third Party Utilities
Topic: JnF's SWGCTool v2.0.2 - Official Thread
Replies: 381
Views: 272981

Re: JnF's SWGCTool v1.8 - Official Thread

Ah kk, thanks I got my numbers out of order.

BTW, the formula that was posted in the Experimentation Theory post you made seems to be incorrect. I put a follow-up post in there about why it was wrong, so check it over before you change your tool.

Thanks again panino!
by velrahnkoon
Fri Jun 20, 2008 2:26 pm
Forum: General Crafting
Topic: Experimentation theory: how it works?
Replies: 27
Views: 17565

Re: Experimentation theory: how it works?

A guy called FahoAckad posted this on the SOE forum, I use it in my crafting spreadsheet to get the exact starting %, NarfBlinko also uses it in his Shipwrights Little Helper spreadsheet. I've edited it a bit for clarity: Start % is : Max value with expertise bonus * ( 0.000015 * max value without ...
by velrahnkoon
Fri Jun 20, 2008 2:00 pm
Forum: Third Party Utilities
Topic: JnF's SWGCTool v2.0.2 - Official Thread
Replies: 381
Views: 272981

Re: JnF's SWGCTool v1.8 - Official Thread

Ah expertise, thank you! I had forgotten about that. But, if that's correct, then the tool should be reporting 81.44%, no? 80.44% is only 3% higher than 77.35, not 4. EDIT: nevermind panino, I just saw your Experimentation thread where you're trying to work out where the expertise bonus is applied, ...
by velrahnkoon
Fri Jun 20, 2008 12:35 am
Forum: Third Party Utilities
Topic: JnF's SWGCTool v2.0.2 - Official Thread
Replies: 381
Views: 272981

Re: JnF's SWGCTool v1.8 - Official Thread

Either I found an error or it's me (again :D) I am harvesting wood for use in an Enzyme Re-Processor Filter. The relevant stats are 80% OQ and 20% DR. Using the tool for Sunrunner, the resource that the tool tells me to harvest is Fonelid Dathomirian Deciduous Wood. Fonelid is listed as 945 OQ and 7...
by velrahnkoon
Thu Jun 19, 2008 12:52 am
Forum: Third Party Utilities
Topic: JnF's SWGCTool v2.0.2 - Official Thread
Replies: 381
Views: 272981

Re: JnF's SWGCTool v1.8 - Official Thread

Out of curiosity, what does the Filter column on the Resources page do? It would be nice if you could tell the What to Harvest sheet to ignore any items you've "Filtered" out so that if you have a super uber resource that you only use for special occasions then the WtH sheet doesn't use that resour...
by velrahnkoon
Wed Jun 18, 2008 2:44 pm
Forum: Third Party Utilities
Topic: JnF's SWGCTool v2.0.2 - Official Thread
Replies: 381
Views: 272981

Re: JnF's SWGCTool v1.8 - Official Thread

Out of curiosity, what does the Filter column on the Resources page do? It would be nice if you could tell the What to Harvest sheet to ignore any items you've "Filtered" out so that if you have a super uber resource that you only use for special occasions then the WtH sheet doesn't use that resourc...
by velrahnkoon
Wed Jun 18, 2008 2:37 pm
Forum: Third Party Utilities
Topic: A harvester reminder
Replies: 11
Views: 11667

Re: A harvester reminder

I've got an updated version of the Lot Management tool. Includes the elite harvesters and I've updated the maintenance/power requirements for all structures and included expertise variables. Plus I've added two sheets that let you predict when a factory run will finish and how much material you can ...