
Component
This category is a subcategory of the Top category
These categories are subcategories of this category:
Armor Component
Chemistry Component
Community Crafting Component
Component
Droid Component
Electronics Component
Genetic Component
Lightsaber Crystal
Manufacturing Boosters
Material Enhancers
Melee Weapon Component
Munition Component
Ranged Weapon Component
Structure Component
Tissue Component
The following schematics belong to either the Component category or a descendant of the Component category and can thus be used in a slot that requires an item of the Component category:
Novice Architect
- Fluidic Drilling Pump Unit
- Generator Turbine
- Harvesting Mechanism
- Light Ore Mining Unit
- Light Power Core Unit
- Manufacturing Mechanism
- Ore Mining Unit
- Small Structure Storage Module
- Structural Module
- Wall Module
Buildings I: Small Houses
- Power Core Unit
- Structure Storage Module
Installations II: Medium Harvesters
- Heavy Harvesting Mechanism
- Turbo Fluidic Drilling Pump Unit
Deflectors I: Deflector Components
- Deflector Shield Emitter Assembly
- Deflector Shield Generator - Energy Ray
- Deflector Shield Generator - Particle
- Deflector Shield Projector Plate
Master Armorsmith
- R.I.S. Armor Layer
Novice Artisan
- Small Glass
Domestic Arts I: Simple Cooking
- Carbosyrup
- Fiberplast Panel
Domestic Arts II: Simple Tailoring
- Dough
- Metal Fasteners
Domestic Arts IV: Clothing Repair
- Large Glass
- Light Food Additive
Master Artisan
- Control Unit
- Electronics GP Module
- Electronics Memory Module
- Energy Distributor
- Micro Sensor Suite
- Power Conditioner
Novice Bio-Engineer
- Multisaccharide Dimate
Tissue Engineering I
- Hyper Yeast Additive
- Micronutrient Supplement
Tissue Engineering II
- Carboreductive Catalyst
- Hyper Yeast Concentrate
Tissue Engineering III
- Broad-Spectrum Nutrients
- Caloric Conversion Supplement
- Multisaccharide Tetramate
Tissue Engineering IV
- Edible Nano Constructors
- Multisaccharide Pentamate
Master Bio-Engineer
- Carbocaloric Eliminator
- Intelligent Nanonutrients
Novice Chef
- Alcohol
- Medium Food Additive
- Soypro
Desserts I: Pastries
- Bantha Butter
Entrees I: Basic Meals
- Protato
Desserts II: Cakes
- Sweet Cake Mix
Mixology II: Fruity Drinks
- Cask
Master Chef
- Barrel
- Heavy Food Additive
Novice Droid Engineer
- Effects Module (Avian)
- Level 1 Droid Data Module
- Level 1 Droid Item Storage Module
- Playback Module
Intermediate Droid Production
- Creature Harvest Module
- Level 2 Droid Data Module
- Level 2 Droid Item Storage Module
- Weapon Droid Crafting Station Module
Advanced Droid Production
- Level 3 Droid Item Storage Module
Advanced Droid Construction Techniques
- Droid Combat Module
- Food Droid Crafting Station Module
Expert Droid Production
- Auto-Repair Module
- Effects Module (Mind Bloom)
- Level 2 Droid Structure Maintenance Module
- Level 4 Droid Data Module
- Level 4 Droid Item Storage Module
Expert Droid Construction Techniques
- Clothing Droid Crafting Station Module
Master Droid Production
- Effects Module (Dancing Jawa)
- Level 5 Droid Data Module
- Level 5 Droid Item Storage Module
- Structure Droid Crafting Station Module
Master Droid Engineer
- Detonation Module
- Level 3 Droid Structure Maintenance Module
- Level 6 Droid Data Module
- Level 6 Droid Item Storage Module
- Ship Component Crafting Module
Novice Musician
- Dual Wave Synthesizer
Novice Tailor
- Synthetic Cloth
Casual Wear I: Basics
- Shoe Sole
Field Wear I: Basic Gear
- Cargo Pocket
Formal Wear I: Fashion Basics
- Trim
Field Wear II: Reinforced Fibers
- Reinforced Fiber Panel
Formal Wear II: Jewelry
- Jewelry Setting
Field Wear III: Martial Gear
- Armor Padding
Novice Weaponsmith
- Blade Vibro Unit
- Blaster Power-handler
- Blaster-pistol Barrel
- Light Warhead Mechanism
- Projectile Feed Mechanism
- Projectile Pistol Barrel
- Reinforcement Core
- Rifle Stock
- Sword Core
- Warhead Fusing Mechanism
- Weapon Scope
Intermediate Firearms Crafting
- Blaster-rifle Barrel
- Chemical-dispersion Mechanism
- Projectile Rifle Barrel
Intermediate Munitions Crafting
- Chemical Warhead
- Medium Warhead Mechanism
Advanced Melee Weapons Crafting
- Advanced Reinforcement Core
- Advanced Sword Core
Advanced Munitions Crafting
- Heavy Warhead Mechanism
- Warhead Stabilizing Device
Expert Firearms Crafting
- Advanced Blaster Pistol Barrel
- Advanced Blaster Power Handler
- Advanced Projectile Feed Mechanism
- Advanced Projectile Pistol Barrel
- Advanced Weapon Scope
- Advanced Weapon Stock
Expert Melee Weapons Crafting
- Advanced Vibro Blade Unit
Master Firearms Crafting
- Advanced Blaster Rifle Barrel
- Advanced Chemical Dispersion Mechanism
- Advanced Projectile Rifle Barrel
Master Weaponsmith
- Geonosian Reinforcement Core
- Geonosian Sword Core
This category is a subcategory of the Top category
These categories are subcategories of this category:
Armor Component
Chemistry Component
Community Crafting Component
Component
Droid Component
Electronics Component
Genetic Component
Lightsaber Crystal
Manufacturing Boosters
Material Enhancers
Melee Weapon Component
Munition Component
Ranged Weapon Component
Structure Component
Tissue Component
The following schematics belong to either the Component category or a descendant of the Component category and can thus be used in a slot that requires an item of the Component category:
Novice Architect
- Fluidic Drilling Pump Unit
- Generator Turbine
- Harvesting Mechanism
- Light Ore Mining Unit
- Light Power Core Unit
- Manufacturing Mechanism
- Ore Mining Unit
- Small Structure Storage Module
- Structural Module
- Wall Module
Buildings I: Small Houses
- Power Core Unit
- Structure Storage Module
Installations II: Medium Harvesters
- Heavy Harvesting Mechanism
- Turbo Fluidic Drilling Pump Unit
Deflectors I: Deflector Components
- Deflector Shield Emitter Assembly
- Deflector Shield Generator - Energy Ray
- Deflector Shield Generator - Particle
- Deflector Shield Projector Plate
Master Armorsmith
- R.I.S. Armor Layer
Novice Artisan
- Small Glass
Domestic Arts I: Simple Cooking
- Carbosyrup
- Fiberplast Panel
Domestic Arts II: Simple Tailoring
- Dough
- Metal Fasteners
Domestic Arts IV: Clothing Repair
- Large Glass
- Light Food Additive
Master Artisan
- Control Unit
- Electronics GP Module
- Electronics Memory Module
- Energy Distributor
- Micro Sensor Suite
- Power Conditioner
Novice Bio-Engineer
- Multisaccharide Dimate
Tissue Engineering I
- Hyper Yeast Additive
- Micronutrient Supplement
Tissue Engineering II
- Carboreductive Catalyst
- Hyper Yeast Concentrate
Tissue Engineering III
- Broad-Spectrum Nutrients
- Caloric Conversion Supplement
- Multisaccharide Tetramate
Tissue Engineering IV
- Edible Nano Constructors
- Multisaccharide Pentamate
Master Bio-Engineer
- Carbocaloric Eliminator
- Intelligent Nanonutrients
Novice Chef
- Alcohol
- Medium Food Additive
- Soypro
Desserts I: Pastries
- Bantha Butter
Entrees I: Basic Meals
- Protato
Desserts II: Cakes
- Sweet Cake Mix
Mixology II: Fruity Drinks
- Cask
Master Chef
- Barrel
- Heavy Food Additive
Novice Droid Engineer
- Effects Module (Avian)
- Level 1 Droid Data Module
- Level 1 Droid Item Storage Module
- Playback Module
Intermediate Droid Production
- Creature Harvest Module
- Level 2 Droid Data Module
- Level 2 Droid Item Storage Module
- Weapon Droid Crafting Station Module
Advanced Droid Production
- Level 3 Droid Item Storage Module
Advanced Droid Construction Techniques
- Droid Combat Module
- Food Droid Crafting Station Module
Expert Droid Production
- Auto-Repair Module
- Effects Module (Mind Bloom)
- Level 2 Droid Structure Maintenance Module
- Level 4 Droid Data Module
- Level 4 Droid Item Storage Module
Expert Droid Construction Techniques
- Clothing Droid Crafting Station Module
Master Droid Production
- Effects Module (Dancing Jawa)
- Level 5 Droid Data Module
- Level 5 Droid Item Storage Module
- Structure Droid Crafting Station Module
Master Droid Engineer
- Detonation Module
- Level 3 Droid Structure Maintenance Module
- Level 6 Droid Data Module
- Level 6 Droid Item Storage Module
- Ship Component Crafting Module
Novice Musician
- Dual Wave Synthesizer
Novice Tailor
- Synthetic Cloth
Casual Wear I: Basics
- Shoe Sole
Field Wear I: Basic Gear
- Cargo Pocket
Formal Wear I: Fashion Basics
- Trim
Field Wear II: Reinforced Fibers
- Reinforced Fiber Panel
Formal Wear II: Jewelry
- Jewelry Setting
Field Wear III: Martial Gear
- Armor Padding
Novice Weaponsmith
- Blade Vibro Unit
- Blaster Power-handler
- Blaster-pistol Barrel
- Light Warhead Mechanism
- Projectile Feed Mechanism
- Projectile Pistol Barrel
- Reinforcement Core
- Rifle Stock
- Sword Core
- Warhead Fusing Mechanism
- Weapon Scope
Intermediate Firearms Crafting
- Blaster-rifle Barrel
- Chemical-dispersion Mechanism
- Projectile Rifle Barrel
Intermediate Munitions Crafting
- Chemical Warhead
- Medium Warhead Mechanism
Advanced Melee Weapons Crafting
- Advanced Reinforcement Core
- Advanced Sword Core
Advanced Munitions Crafting
- Heavy Warhead Mechanism
- Warhead Stabilizing Device
Expert Firearms Crafting
- Advanced Blaster Pistol Barrel
- Advanced Blaster Power Handler
- Advanced Projectile Feed Mechanism
- Advanced Projectile Pistol Barrel
- Advanced Weapon Scope
- Advanced Weapon Stock
Expert Melee Weapons Crafting
- Advanced Vibro Blade Unit
Master Firearms Crafting
- Advanced Blaster Rifle Barrel
- Advanced Chemical Dispersion Mechanism
- Advanced Projectile Rifle Barrel
Master Weaponsmith
- Geonosian Reinforcement Core
- Geonosian Sword Core